News Basically #7 (Rewrite V0.4)
Hey.
I finished the final character of the update. For your hint, they ended up sun-cooking an egg they were meant to babysit right at the start of their game that was relevant around the time (2006-2009). Good luck trying to use this hint.
Any other changes? Well, Copy X has been altered further and now freezes opponents with the first 2 shots he fires, which was done to improve its combo consistency. You can now select a random character and random assists on the character select screen. Not much to add there. Finally, the biggest change, I've made hitboxes be able to connect with any object, not just players. This means that some moves that were multi hit, like Atlas's dash punch, now are single hit. Assists can also be put into hit stun because of this, and their hitboxes will disappear when they're hit. Overall good changes to my knowledge.
I will now do one of the following:
- Create more stages so there's one for each character
- Work on CPUs
- Create a Title Screen
See you sometime.
Get Super Smash Brothers Dynasty
Super Smash Brothers Dynasty
A 1998-2009 inspired Smash Brothers fan-game with tons of extra mechanics.
Status | In development |
Author | Itsy |
Genre | Action, Fighting, Platformer |
Tags | Fangame, PvP, super-smash-bros |
Languages | English |
More posts
- News Basically #6 (Version R0.4)14 days ago
- News Basically #5 (Version R0.4)33 days ago
- News basically #4 (Version R0.4)45 days ago
- Version R0.3.654 days ago
- Version R0.3.557 days ago
- News Basically #3 (Version R0.4)57 days ago
- News basically #2 (Version R0.4)63 days ago
- News basically #1 (Version R0.4)66 days ago
- Version Rewrite 0.389 days ago
Leave a comment
Log in with itch.io to leave a comment.